tag:blogger.com,1999:blog-6093379.post116336643873189753..comments2023-11-02T15:47:29.001+00:00Comments on particleblog: A Method ... part two: Understanding the ParadigmTadhghttp://www.blogger.com/profile/14763670950211297013noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6093379.post-1166652993462296512006-12-20T22:16:00.000+00:002006-12-20T22:16:00.000+00:00You mentioned in your previous post and expand upo...You mentioned in your previous post and expand upon it in this post that previous methods of game designs don't work. If that is the case what metrics are you using to decide this?<BR/><BR/>While I agree that not all games are 'great'or even 'good' but I believe that this classification is totally subjective based on your point of view and taste. Would you propose that this is not the case and it is the process that defines a good game?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6093379.post-1163415214070897672006-11-13T10:53:00.000+00:002006-11-13T10:53:00.000+00:00Input and output are very basic things, but it's g...Input and output are very basic things, but it's good to remind about them. Your post about design made me think about multiplayer gaming (rather game design): it's very basic knowledge, but understanding the concept of input/output is very important to know when designing a multiplayer game. /end of off-topic...Anonymousnoreply@blogger.com